About Me
Hi, I’m Christopher “Topher-Two-Four” DeBonis.
I was born and raised in Albuquerque, NM.
I’m a game designer and developer, mainly using Unity and C#.
I paint ants, geese (not on them), and flying crayons.
I paint other things too.
I fucking love painting.
I’m an enjoyer of experimental and avant-garde media.
I am happily married to the woman of my dreams, and we have two amazing daughters together.
I have an art studio that is being bootstrapped, which I hope will make some kickass productions.
And canvases.
I’m probably the friendliest motherfucker you’ll meet.
If you’re interested in collaborating on a project, or would like to put in a commission request, please let me know!
Skills
Proficiencies:
- Game Design
- Game Development
- Narrative Design
- Level Design
- Art Direction
Software:
- Unity 2021/2022/2023
- Visual Studio 2019/2022
- Unreal Engine 4/5
- Blender 3/4
- Autodesk Maya 2023/2024
- Git/GitHub
- Adobe Audition/Photoshop/Premiere
- Ink
- SOLIDWORKS
- MATLAB
- Microsoft Office (Excel/PowerPoint/Publisher/Word)
Programming Languages:
- C/C#
- HTML
- CSS